Saturday, October 27, 2007
ICC Blitz #6 and #7
This post is games 6 and 7 in the series looking at 11 of my recent ICC blitz games. The 11 games with light Fritz analysis are: here. These are the two games against lands and were both fairly short and easy victories.
In the first one (lands-GlennWilson) the time control is 1 3. I play a Pirc and get a comfortable position from the opening although White does have a space advantage:

After 18. Nxf4:

Black to move and win.
In the second game (GlennWilson-lands) the time control is 3 1. We play a Danish Gambit/Goring Gambit. After 7. Bxe6 fxe6:

What should White play here? (It is a standard manuever in this opening).
Just a couple moves later, after 10.Qc8+ Kf7:

Black to move and win.
In the first one (lands-GlennWilson) the time control is 1 3. I play a Pirc and get a comfortable position from the opening although White does have a space advantage:

After 18. Nxf4:

Black to move and win.
In the second game (GlennWilson-lands) the time control is 3 1. We play a Danish Gambit/Goring Gambit. After 7. Bxe6 fxe6:

What should White play here? (It is a standard manuever in this opening).
Just a couple moves later, after 10.Qc8+ Kf7:

Black to move and win.
Labels: Danish Gambit, Games, Pirc, problem
Comments:
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I'll take a shot.
First game - 18. ...Qf6, threatening mate. After he defends the mate, Ne4, removing one too many defenders from the f4 night.
Second game - 8. Qb3, forking the b7 and e6 pawns.
Third problem has me stumped.
Warped
First game - 18. ...Qf6, threatening mate. After he defends the mate, Ne4, removing one too many defenders from the f4 night.
Second game - 8. Qb3, forking the b7 and e6 pawns.
Third problem has me stumped.
Warped
Warped - very good, 2 for 2. In the third position I played Qb7 which was "good enough" but there is stronger.
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